super arm
Combinatorial Multi-Armed Bandit with General Reward Functions
Wei Chen, Wei Hu, Fu Li, Jian Li, Yu Liu, Pinyan Lu
In this paper, we study the stochastic combinatorial multi-armed bandit (CMAB) framework that allows a general nonlinear reward function, whose expected value may not depend only on the means of the input random variables but possibly on the entire distributions of these variables. Our framework enables a much larger class of reward functions such as the max() function and nonlinear utility functions. Existing techniques relying on accurate estimations of the means of random variables, such as the upper confidence bound (UCB) technique, do not work directly on these functions. We propose a new algorithm called stochastically dominant confidence bound (SDCB), which estimates the distributions of underlying random variables and their stochastically dominant confidence bounds. We prove that SDCB can achieve O(log T) distribution-dependent regret and O( T) distribution-independent regret, where T is the time horizon. We apply our results to the K-MAX problem and expected utility maximization problems. In particular, for K-MAX, we provide the first polynomial-time approximation scheme (PTAS) for its offline problem, and give the first O( T) bound on the (1)-approximation regret of its online problem, for any > 0.
Multi-User mmWave Beam and Rate Adaptation via Combinatorial Satisficing Bandits
Özyıldırım, Emre, Yaycı, Barış, Akturk, Umut Eren, Tekin, Cem
We study downlink beam and rate adaptation in a multi-user mmWave MISO system where multiple base stations (BSs), each using analog beamforming from finite codebooks, serve multiple single-antenna user equipments (UEs) with a unique beam per UE and discrete data transmission rates. BSs learn about transmission success based on ACK/NACK feedback. To encode service goals, we introduce a satisficing throughput threshold $τ_r$ and cast joint beam and rate adaptation as a combinatorial semi-bandit over beam-rate tuples. Within this framework, we propose SAT-CTS, a lightweight, threshold-aware policy that blends conservative confidence estimates with posterior sampling, steering learning toward meeting $τ_r$ rather than merely maximizing. Our main theoretical contribution provides the first finite-time regret bounds for combinatorial semi-bandits with satisficing objective: when $τ_r$ is realizable, we upper bound the cumulative satisficing regret to the target with a time-independent constant, and when $τ_r$ is non-realizable, we show that SAT-CTS incurs only a finite expected transient outside committed CTS rounds, after which its regret is governed by the sum of the regret contributions of restarted CTS rounds, yielding an $O((\log T)^2)$ standard regret bound. On the practical side, we evaluate the performance via cumulative satisficing regret to $τ_r$ alongside standard regret and fairness. Experiments with time-varying sparse multipath channels show that SAT-CTS consistently reduces satisficing regret and maintains competitive standard regret, while achieving favorable average throughput and fairness across users, indicating that feedback-efficient learning can equitably allocate beams and rates to meet QoS targets without channel state knowledge.
Design-Based Bandits Under Network Interference: Trade-Off Between Regret and Statistical Inference
Wang, Zichen, Hong, Haoyang, Li, Chuanhao, Li, Haoxuan, Zhang, Zhiheng, Wang, Huazheng
In multi-armed bandits with network interference (MABNI), the action taken by one node can influence the rewards of others, creating complex interdependence. While existing research on MABNI largely concentrates on minimizing regret, it often overlooks the crucial concern that an excessive emphasis on the optimal arm can undermine the inference accuracy for sub-optimal arms. Although initial efforts have been made to address this trade-off in single-unit scenarios, these challenges have become more pronounced in the context of MABNI. In this paper, we establish, for the first time, a theoretical Pareto frontier characterizing the trade-off between regret minimization and inference accuracy in adversarial (design-based) MABNI. We further introduce an anytime-valid asymptotic confidence sequence along with a corresponding algorithm, $\texttt{EXP3-N-CS}$, specifically designed to balance the trade-off between regret minimization and inference accuracy in this setting.
Representative Action Selection for Large Action-Space Meta-Bandits
Zhou, Quan, Kozdoba, Mark, Mannor, Shie
We study the problem of selecting a subset from a large action space shared by a family of bandits, with the goal of achieving performance nearly matching that of using the full action space. We assume that similar actions tend to have related payoffs, modeled by a Gaussian process. To exploit this structure, we propose a simple epsilon-net algorithm to select a representative subset. We provide theoretical guarantees for its performance and compare it empirically to Thompson Sampling and Upper Confidence Bound.
On the Low-Complexity of Fair Learning for Combinatorial Multi-Armed Bandit
Combinatorial Multi-Armed Bandit with fairness constraints is a framework where multiple arms form a super arm and can be pulled in each round under uncertainty to maximize cumulative rewards while ensuring the minimum average reward required by each arm. The existing pessimistic-optimistic algorithm linearly combines virtual queue-lengths (tracking the fairness violations) and Upper Confidence Bound estimates as a weight for each arm and selects a super arm with the maximum total weight. The number of super arms could be exponential to the number of arms in many scenarios. In wireless networks, interference constraints can cause the number of super arms to grow exponentially with the number of arms. Evaluating all the feasible super arms to find the one with the maximum total weight can incur extremely high computational complexity in the pessimistic-optimistic algorithm. To avoid this, we develop a low-complexity fair learning algorithm based on the so-called pick-and-compare approach that involves randomly picking $M$ feasible super arms to evaluate. By setting $M$ to a constant, the number of comparison steps in the pessimistic-optimistic algorithm can be reduced to a constant, thereby significantly reducing the computational complexity. Our theoretical proof shows this low-complexity design incurs only a slight sacrifice in fairness and regret performance. Finally, we validate the theoretical result by extensive simulations.